
Relm Racers Mobile Game
A platform game made out of Reality Models

Relm Racers Mobile Game
A platform game made out of Reality Models
Client
Quidient
Media
Game
3D Animation
Role
Creative Director
Director
Production Company
Julz Creative
Intro
What happens when real-world captures become the building blocks of a game? Relm Racers is a mobile racing experience created to showcase Quidient’s Reality Models in a playful and unexpected way.
What happens when real-world captures become the building blocks of a game? Relm Racers is a mobile racing experience created to showcase Quidient’s Reality Models in a playful and unexpected way.


About the project
Relm Racers is a mobile platform game we created as a playful way to showcase Quidient’s Reality Models. The goal was to let people experience the technology firsthand, taking highly detailed 3D reconstructions of real-world objects and turning them into interactive elements within a game. I led the creative and art direction, working closely with our team to develop the concept, character, environments, visual style, and gameplay. We also drew inspiration from SIGGRAPH’s robot theme to create Q-Robot, which became the guide through the experience. The result was Relm Racers: a mix of real-world captures, game design, and a little robot personality.
Relm Racers is a mobile platform game we created as a playful way to showcase Quidient’s Reality Models. The goal was to let people experience the technology firsthand, taking highly detailed 3D reconstructions of real-world objects and turning them into interactive elements within a game. I led the creative and art direction, working closely with our team to develop the concept, character, environments, visual style, and gameplay. We also drew inspiration from SIGGRAPH’s robot theme to create Q-Robot, which became the guide through the experience. The result was Relm Racers: a mix of real-world captures, game design, and a little robot personality.
























